MetaFilter (metafilter) wrote,
MetaFilter
metafilter

"Relief! Dread. Satisfaction. Emptiness. Excitement."

http://www.metafilter.com/168374/Relief-Dread-Satisfaction-Emptiness-Excitement

Pushing The Edges Of Play: Lessons Learned From Making 100 Games In Five Years [Indie Games] "Developer James Earl Cox has recently completed his 100 Games in 5 Years, having wrapped up development of his taxing, rewarding journey with a cute game about a kitten in a blanket that likes to meow about things. Games about the horrors of war. Games about the horrors of getting caught watching porn. Games about racing fishmen, the well-mannered homeless, cows, sacred snails. Games about silliness, life, despair, world issues, and anything and everything in between. Cox's work has explored many, many different themes, as well as the scope of the developer's sense of purpose and humor. Now, at the end of the adventure, Cox is left to reflect on what's he gained from this undertaking, finding he's learned a great deal from working with so many different genres, ideas, and stories."


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